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Masked Human Optio is a Tier 1 character who is only playable from the TOS-side of the game.

Read more about this topic on the Memory-Alpha Wikia.

Skills Tables/Updates Edit

Skill Number 1 is called Agressive Hit.

Its color is Yellow. Yellow

UpgradeCostDescription
18Does 58 damage to the selected enemy and changes 2 gems from blue to orange.
28Does 67 damage to the selected enemy and changes 3 gems from blue to orange.
38Does 78 damage to the selected enemy and changes 2 gems from blue/red to orange.
48Does 89 damage to the selected enemy and changes 2 gems from blue/red to orange.
58Does 101 damage to the selected enemy and changes 2 gems from blue/red/purple to orange.


Skill Number 2 is called Bad Temper.

Its color is Orange. Orange

UpgradeCostDescription
112Dpes 30 damage to the selected enemy. Adds a counter of 4 turns that confuses the selected enemy for 2turns when used up.
211Dpes 45 damage to the selected enemy. Adds a counter of 3 turns that confuses the selected enemy for 2turns when used up.
310Dpes 60 damage to the selected enemy. Adds a counter of 3 turns that confuses the selected enemy for 3turns when used up.
49Dpes 74 damage to the selected enemy. Adds a counter of 2 turns that confuses the selected enemy for 3turns when used up.
59Dpes 90 damage to the selected enemy. Adds a counter of 2 turns that confuses the selected enemy for 4turns when used up.


Skill Number 3 is called Paralyzed Offensive.

Its color is Red. Red

UpgradeCostDescription
110Paralyzes the selected enemy for 2 turns and his allies for 1.
210Paralyzes the selected enemy for 2 turns and his allies for 1.
310Paralyzes the selected enemy for 3 turns and his allies for 2.
410Paralyzes the selected enemy for 4 turns and his allies for 2.
510Paralyzes the selected enemy for 5 turns and his allies for 3.


Section headingEdit

Here is all the info i currently have stored in his data-file...

{ ["aenu"] = Ally,["ag"] = +1,["aliases"] = Optio,["ar"] = +0,["aw"] = +1,["code"] = tos-masked-2-1,["currentlevel"] = 1,["datavalues"] = { ["dv1"] = 3,["dv2"] = 3,["dv3"] = 3,["dv4"] = 2,["dv5"] = 2,["dv6"] = 2,} ,["gender"] = Male,["gorder"] = RYBPWO,["govt"] = tbd,["hp"] = 75,["igp"] = tos-masked-2,["image"] = Masked Optio.png,["imagecaption"] = Masked Optio,["limit"] = 50,["lmax"] = 3,["lmin"] = 1,["name"] = Optio,["nup"] = 10,["othersUpgrades"] = { ["up10"] = { ["ag"] = +7,["ar"] = +7,["aw"] = +5,["currentlevel"] = 50,["datavalues"] = { ["dv1"] = 31,["dv3"] = 20,["dv4"] = 8,["dv5"] = 8,["dv6"] = 7,["v2"] = 26,} ,["gorder"] = RYBPWO,["hp"] = 761,["skillschosen"] = 4y1o5r,} ,} ,["race"] = Human,["sdate"] = 2015-01-01,["series"] = TOS,["skills"] = { ["color1"] = Yellow,["color2"] = Orange,["color3"] = Red,["cost1"] = 8,["cost2"] = 12,["cost3"] = 10,["desc1"] = { ["t1"] = Does ,["t2"] = damage to the selected enemy and changes ,["t3"] = gems from ,["t4"] = to ,["t5"] = .,["v1"] = 58,["v2"] = 2,["v3"] = blue,["v4"] = orange,} ,["desc2"] = { ["t1"] = Dpes ,["t2"] = damage to the selected enemy. Adds a counter of ,["t3"] = turns that confuses the selected enemy for ,["t4"] = turns when used up.,["v1"] = 30,["v2"] = 4,["v3"] = 2,} ,["desc3"] = { ["t1"] = Paralyzes the selected enemy for ,["t2"] = turns and his allies for ,["t3"] = .,["v1"] = 2,["v2"] = 1,} ,["skill1"] = Agressive Hit,["skill2"] = Bad Temper,["skill3"] = Paralyzed Offensive,} ,["skillsUpgrades"] = { ["supgr2"] = { ["cost2"] = 11,["desc1"] = { ["v1"] = 67,["v2"] = 3,} ,["desc2"] = { ["v1"] = 45,["v2"] = 3,} ,["desc3"] = { ["v1"] = 2,} ,} ,["supgr3"] = { ["cost2"] = 10,["desc1"] = { ["v1"] = 78,["v3"] = blue/red,} ,["desc2"] = { ["v1"] = 60,["v2"] = 3,["v3"] = 3,} ,["desc3"] = { ["v1"] = 3,["v2"] = 2,} ,} ,["supgr4"] = { ["cost2"] = 9,["desc1"] = { ["v1"] = 89,["v3"] = blue/red,} ,["desc2"] = { ["v1"] = 74,["v2"] = 2,["v3"] = 3,} ,["desc3"] = { ["v1"] = 4,["v2"] = 2,} ,} ,["supgr5"] = { ["cost2"] = 9,["desc1"] = { ["v1"] = 101,["v3"] = blue/red/purple,} ,["desc2"] = { ["v1"] = 90,["v2"] = 2,["v3"] = 4,} ,["desc3"] = { ["v1"] = 5,["v2"] = 3,} ,} ,} ,["tier"] = 1,["xnpc"] = yes,}

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