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Cardassian Galor is a Tier 2 starship which is only playable from the TNG-side of the game.

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Skills Tables/Updates Edit

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Here is all the info i currently have stored in his data-file...

{ ["aenu"] = Enemy,["ag"] = +7,["aliases"] = Cardassian Galor,["ar"] = +9,["aw"] = +6,["cargo"] = { ["crewamt"] = 1,["crmax"] = 5,["crmin"] = 0,["crtyp"] = any,["weaponamt"] = 1,["wpmax"] = 5,["wpmin"] = 0,["wptyp"] = universal, cardassian,} ,["cargoUpgrades"] = { ["cupgr1"] = { ["crewamt"] = 1,["currentlevel"] = 25,["weaponamt"] = 2,} ,["cupgr2"] = { ["crewamt"] = 2,["currentlevel"] = 30,["weaponamt"] = 2,} ,["cupgr3"] = { ["crewamt"] = 2,["currentlevel"] = 45,["weaponamt"] = 3,} ,["cupgr4"] = { ["crewamt"] = 3,["currentlevel"] = 50,["weaponamt"] = 3,} ,["cupgr5"] = { ["crewamt"] = 3,["currentlevel"] = 65,["weaponamt"] = 4,} ,["cupgr6"] = { ["crewamt"] = 4,["currentlevel"] = 75,["weaponamt"] = 4,} ,["cupgr7"] = { ["crewamt"] = 4,["currentlevel"] = 85,["weaponamt"] = 5,} ,["cupgr8"] = { ["crewamt"] = 5,["currentlevel"] = 95,["weaponamt"] = 5,} ,} ,["currentlevel"] = 10,["govt"] = Cardassian,["hp"] = 301,["igp"] = tbd,["image"] = Galor.png,["imagecaption"] = Cardassian Galor,["limit"] = 95,["lmax"] = 12,["lmin"] = 10,["name"] = Galor,["nup"] = 15,["othersUpgrades"] = { ["up10"] = { ["ag"] = +25,["ar"] = +29,["aw"] = +22,["currentlevel"] = 50,["hp"] = 1261,["skillschosen"] = 5y1b4p,} ,["up15XXX"] = { ["ag"] = +12,["ar"] = +12,["aw"] = +12,["currentlevel"] = 95,["hp"] = 1500,["skillschosen"] = 5r5w5b,} ,} ,["sdate"] = 2015-01-01,["series"] = TNG,["skills"] = { ["color1"] = Yellow,["color2"] = Blue,["color3"] = Purple,["cost1"] = 10,["cost2"] = passive,["cost3"] = 7,["desc1"] = { ["t1"] = Does ,["t2"] = damage to the enemy, losing ,["t3"] = life points. Adds a yellow counter of 2 turns that recharges ,["t4"] = life points when used up.,["v1"] = 150,["v2"] = 75,["v3"] = 30,} ,["desc2"] = { ["t1"] = If user has less than ,["t2"] = % of life, changes ,["t3"] = random blue gems to offensive gems of ,["t4"] = damage.,["v1"] = 15,["v2"] = 3,["v3"] = 9,} ,["desc3"] = { ["t1"] = Repairs ,["t2"] = shield points and adds ,["t3"] = defensive gems that protect against ,["t4"] = damage per turn.,["v1"] = 25,["v2"] = 2,["v3"] = 9,} ,["skill1"] = Strategic Maneuvering,["skill2"] = Efficient Weapons System,["skill3"] = Shield Frequency Modulation,} ,["skillsUpgrades"] = { ["supgr2"] = { ["desc1"] = { ["v1"] = 180,["v2"] = 95,["v3"] = 45,} ,["desc2"] = { ["v2"] = 5,} ,["desc3"] = { ["v1"] = 35,["v3"] = 12,} ,} ,["supgr3"] = { ["desc1"] = { ["v1"] = 210,["v2"] = 105,["v3"] = 55,} ,["desc2"] = { ["v2"] = 7,} ,["desc3"] = { ["v1"] = 43,["v3"] = 18,} ,} ,["supgr4"] = { ["desc1"] = { ["v1"] = 240,["v2"] = 120,["v3"] = 60,} ,["desc2"] = { ["v2"] = 9,} ,["desc3"] = { ["v1"] = 54,["v3"] = 22,} ,} ,["supgr5"] = { ["desc1"] = { ["v1"] = 270,["v2"] = 135,["v3"] = 68,} ,["desc2"] = { ["v2"] = 11,} ,["desc3"] = { ["v1"] = 61,["v3"] = 25,} ,} ,} ,["tier"] = 2,["xnpc"] = yes,}

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