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Masked Human Decanus is a Tier 1 character who is only playable from the TOS-side of the game.

Read more about this topic on the Memory-Alpha Wikia.

Skills Tables/Updates Edit

Skill Number 1 is called Paralyzing Grenade.

Its color is Blue. Blue

UpgradeCostDescription
16Does 62 damage to the selected character. Adds a counter of 4 turns that paralyzes the enemy for 2 turns when used up.
26Does 95 damage to the selected character. Adds a counter of 3 turns that paralyzes the enemy for 2 turns when used up.
36Does 139 damage to the selected character. Adds a counter of 3 turns that paralyzes the enemy for 3 turns when used up.
46Does 158 damage to the selected character. Adds a counter of 2 turns that paralyzes the enemy for 3 turns when used up.
56Does 192 damage to the selected character. Adds a counter of 2 turns that paralyzes the enemy for 4 turns when used up.


Skill Number 2 is called Healing Wounds.

Its color is White. White

UpgradeCostDescription
1passiveIf player's life is under 10%, heals wounds by restoring 7 life points.
2passiveIf player's life is under 10%, heals wounds by restoring 13 life points.
3passiveIf player's life is under 10%, heals wounds by restoring 21 life points.
4passiveIf player's life is under 10%, heals wounds by restoring 33 life points.
5passiveIf player's life is under 10%, heals wounds by restoring 49 life points.


Skill Number 3 is called Sharp Blow.

Its color is Orange. Orange

UpgradeCostDescription
19Does 64 damage to the selected enemy. Steals 1 blue AP.
29Does 107 damage to the selected enemy. Steals 1 blue AP.2
39Does 154 damage to the selected enemy. Steals 1 blue AP.3
49Does 175 damage to the selected enemy. Steals 1 blue AP.4
59Does 210 damage to the selected enemy. Steals 1 blue AP.5


Section headingEdit

Here is all the info i currently have stored in his data-file...

{ ["aenu"] = Enemy,["ag"] = +0,["aliases"] = Decanus,["ar"] = +1,["aw"] = +1,["code"] = tos-pnj-4-mask-1,["currentlevel"] = 1,["datavalues"] = { ["dv1"] = 3,["dv2"] = 3,["dv3"] = 2,["dv4"] = 2,["dv5"] = 2,["dv6"] = 2,} ,["gender"] = Male,["gorder"] = WOBRPY,["govt"] = tbd,["hp"] = 80,["igp"] = tos-pnj-4-mask,["image"] = Masked Decanus.png,["imagecaption"] = Masked Decanus,["limit"] = 50,["lmax"] = 3,["lmin"] = 1,["name"] = Decanus,["nup"] = 10,["othersUpgrades"] = { ["up10"] = { ["ag"] = +6,["ar"] = +7,["aw"] = +6,["currentlevel"] = 50,["datavalues"] = { ["dv1"] = 30,["dv2"] = 25,["dv3"] = 12,["dv4"] = 8,["dv5"] = 8,["dv6"] = 7,} ,["gorder"] = WOBRPY,["hp"] = 717,["skillschosen"] = 5b1w4o,} ,} ,["race"] = Human,["sdate"] = 2015-01-01,["series"] = TOS,["skills"] = { ["color1"] = Blue,["color2"] = White,["color3"] = Orange,["cost1"] = 6,["cost2"] = passive,["cost3"] = 9,["desc1"] = { ["t1"] = Does ,["t2"] = damage to the selected character. Adds a counter of ,["t3"] = turns that paralyzes the enemy for ,["t4"] = turns when used up.,["v1"] = 62,["v2"] = 4,["v3"] = 2,} ,["desc2"] = { ["t1"] = If player's life is under ,["t2"] = %, heals wounds by restoring ,["t3"] = life points.,["v1"] = 10,["v2"] = 7,} ,["desc3"] = { ["t1"] = Does ,["t2"] = damage to the selected enemy. Steals ,["t3"] = blue AP.,["v1"] = 64,["v2"] = 1,} ,["skill1"] = Paralyzing Grenade,["skill2"] = Healing Wounds,["skill3"] = Sharp Blow,} ,["skillsUpgrades"] = { ["supgr2"] = { ["desc1"] = { ["v1"] = 95,["v2"] = 3,} ,["desc2"] = { ["v2"] = 13,} ,["desc3"] = { ["v1"] = 107,["v3"] = 2,} ,} ,["supgr3"] = { ["desc1"] = { ["v1"] = 139,["v2"] = 3,["v3"] = 3,} ,["desc2"] = { ["v2"] = 21,} ,["desc3"] = { ["v1"] = 154,["v3"] = 3,} ,} ,["supgr4"] = { ["desc1"] = { ["v1"] = 158,["v2"] = 2,["v3"] = 3,} ,["desc2"] = { ["v2"] = 33,} ,["desc3"] = { ["v1"] = 175,["v3"] = 4,} ,} ,["supgr5"] = { ["desc1"] = { ["v1"] = 192,["v2"] = 2,["v3"] = 4,} ,["desc2"] = { ["v2"] = 49,} ,["desc3"] = { ["v1"] = 210,["v3"] = 5,} ,} ,} ,["tier"] = 1,["xnpc"] = yes,}

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