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Malevolent Entity Armus is a Tier 2 item that is only playable from the TNG-side of the game.

Read more about this topic on the Memory-Alpha Wikia.

Evolutions Edit


Trivia Edit

  • Section removed due to game closure...
  • Please add any known/older trivia to the comments section, below...

Skills Tables/Updates Edit

Skill Number 1 is called Skin of Evil.

Its color is Red. Red

UpgradeCostDescription
110Armus is evil personified. His presence shakes the crew's confidence and poisons them for 2 turns, reducing their life by 45 points.
211Armus is evil personified. His presence shakes the crew's confidence and poisons them for 3 turns, reducing their life by 40 points.
312Armus is evil personified. His presence shakes the crew's confidence and poisons them for 2 turns, reducing their life by 65 points.
413Armus is evil personified. His presence shakes the crew's confidence and poisons them for 3 turns, reducing their life by 65 points.
513Armus is evil personified. His presence shakes the crew's confidence and poisons them for 4 turns, reducing their life by 75 points.


Skill Number 2 is called Shockwave.

Its color is Yellow. Yellow

UpgradeCostDescription
113Armus disregards the existence of all other life, and eliminates 95% of its target's life.
212Armus disregards the existence of all other life, and eliminates 95% of its target's life.
311Armus disregards the existence of all other life, and eliminates 95% of its target's life.
410Armus disregards the existence of all other life, and eliminates 95% of its target's life.
59Armus disregards the existence of all other life, and eliminates 95% of its target's life.


Skill Number 3 is called Envelope.

Its color is Purple. Purple

UpgradeCostDescription
19Armus envelops the selected target and paralyzes him or her for 2 turns.
210Armus envelops the selected target and paralyzes him or her for 3 turns.
311Armus envelops the selected target and paralyzes him or her for 4 turns.
412Armus envelops the selected target and paralyzes him or her for 5 turns.
513Armus envelops the selected target and paralyzes him or her for 6 turns.


Section headingEdit

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